Simulation Engineer - Design and Behavior - Dexterity
Company: Apptronik
Location: Austin
Posted on: April 2, 2026
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Job Description:
Apptronik is a human-centered robotics company developing
AI-powered robots to support humanity in every facet of life. Our
flagship humanoid robot, Apollo, is built to collaborate
thoughtfully with people, starting with critical industries such as
manufacturing and logistics, with future applications in
healthcare, the home, and beyond. We operate at the cutting edge of
embodied AI, applying our expertise across the full robotics stack
to solve some of society's most important problems. You will join a
team dedicated to bringing Apollo to market at scale, tackling the
complex challenges like safety, commercialization, and mass
production to change the world for the better. JOB SUMMARY We are
seeking a Simulation Engineer to own the "Design-to-Simulation"
loop for our next-generation dexterous hands. In this role, you
will be the bridge between Mechanical Design and Control. You will
be responsible for ingesting new hand designs into the simulation
environment, constructing high-fidelity interaction scenes, and
implementing the teleoperation pipelines that allow us to validate
human-like dexterity before a single part is machined. You will
directly impact the design of our hardware by iteratively
validating capability in the digital twin. Furthermore, you will
enable the development of next-generation dexterity by using these
simulated hands to train and test advanced manipulation behaviors .
You will collaborate with the Controls teams to prototype
contact-rich skills—such as finger gaiting, sliding, and in-hand
reorientation—ensuring that our hardware designs are not just
mechanically sound, but capability-ready for complex, autonomous
tasks. ESSENTIAL DUTIES AND RESPONSIBILITIES: Asset Pipeline & USD
Integration: Champion the "Design-to-Sim" workflow. Develop tooling
to rapidly convert CAD into Universal Scene Description (USD)
assets with accurate collision meshes, joint limits, and kinematic
parameters optimized for Isaac Sim. Evaluation Scene Construction:
Design and implement the evaluation environments in Isaac Lab,
including the multiple dexterity benchmarks and scenarios. You will
own the modeling of the physical properties for high-fidelity
photorealistic dynamic simulation. Teleoperation & Retargeting
Integration: Implement and maintain the interface between human
input devices (VR gloves, controllers) and the simulated hand. You
will ensure the teleoperation stack performs identically on
simulated hands as it does on real hardware. Workspace & Kinematic
Analysis: Create automated analysis tools via Python scripting in
Isaac Sim to visualize reachable workspace and manipulability
ellipsoids for new hand designs immediately upon import.
Sim-to-Real Validation: Partner with the hardware team to
iteratively measure and reduce the sim-to-real gap. You will run
side-by-side comparisons of grasping stability to tune simulation
parameters until they match reality. SKILLS AND REQUIREMENTS:
Simulation Mastery: Deep experience with modern robotics
simulators, like Isaac Sim or MuJoCo. USD Proficiency: Strong
understanding of the Universal Scene Description (USD) file format,
including composition arcs, layers, and stages. Coding Proficiency:
Strong Python skills for scripting, pipeline automation, and data
analysis. Proficiency in C++ is a plus. Robotics Fundamentals:
Solid understanding of kinematics, rigid body dynamics, collision
geometry generation, and spatial math. Collaborative Mindset:
Ability to be the communication bridge between the hardware design
team and the end-users on the software team. EDUCATION and/or
EXPERIENCE: MS or PhD in Robotics, Computer Science, Mechanical
Engineering, or related fields, 2 years of experience working with
robotic simulation. *This is a direct hire. Please, no outside
Agency solicitations. Apptronik provides equal employment
opportunities to all employees and applicants for employment and
prohibits discrimination and harassment of any type without regard
to race, color, religion, age, sex, national origin, disability
status, genetics, protected veteran status, sexual orientation,
gender identity or expression, or any other characteristic
protected by federal, state or local laws.
Keywords: Apptronik, Austin , Simulation Engineer - Design and Behavior - Dexterity, IT / Software / Systems , Austin, Texas