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Character Artist - Oculus Game Studios

Company: Oculus
Location: Austin
Posted on: January 16, 2022

Job Description:

Oculus Game Studios is seeking a highly motivated and talented Character Artist to join our team. The ideal candidate will have excellent communication skills, have a team-oriented, collaborative approach to development, and is passionate and proactive in doing what it takes to make the best games possible.

  • Model and texture primary and secondary game characters.
  • Collaborate with animation and character teams to create set ups and control rigs.
  • Facilitate tools for exporting rigs to the engine.
  • Prepare character assets for export to game engines, as well as set up within the game engine.
  • Manage character related source art.
  • Provide support to character-related outsource efforts.
  • Help troubleshoot, diagnose and correct art-related performance issues.
  • Specify and develop art production tools under the guidance of the tools programmer.
  • Identify ways to increase efficiencies in artist workflow and production pipelines.

    • Experienced modeling hard surface and organic character models in a variety of visual styles (Realistic/Stylized).
    • Experienced generating highly detailed models as well as game-ready models.
    • Experienced texturing character models, with an understanding of the process to produce effective normal maps derived from high-poly models.
    • Clear understanding of modeling for facial animation rigging as it pertains to both key frame and motion capture workflows.
    • An understanding of character model requirements for rigging and animation purposes.
    • Clear understanding of organic anatomy and mechanical function of characters.
    • Expert Experience with Maya or Max.
    • Proficient in ZBrush and the pipeline between ZBrush and Maya.
    • Experienced taking constructive criticism and can apply feedback notes to character assets.
    • Technical problem-solving skills.
    • An understanding and experience of the supported disciplines: Modeling, Animation, etc.
    • Proactive about making things happen with a drive to continue to learn and grow as an artist.
    • Desire and experience achieving visual quality bar for character assets.
    • Proven communication skills.
    • Time management skills and experience handling large workloads efficiently.
    • Organizational skills with adherence to naming conventions, directory structure, and asset management.

      • 3+ years of experience in game development as a character modeler and/or animator with successful shipped game experience.
      • Experience rigging, weight and setup controls and interfaces for character animation.
      • Experience Creating Facial Blend Shapes for facial animation.
      • Experience with Maya C++ API/Python and/or the Unreal Engine.
      • Experience with Motion Capture pipelines.
      • Proficient in Autodesk MotionBuilder.
      • Understanding of database management and asset tracking techniques.
      • Experience creating Prop assets.
      • Substance Painter experience.

        Facebook's mission is to give people the power to build community and bring the world closer together. Through our family of apps and services, we're building a different kind of company that connects billions of people around the world, gives them ways to share what matters most to them, and helps bring people closer together. Whether we're creating new products or helping a small business expand its reach, people at Facebook are builders at heart. Our global teams are constantly iterating, solving problems, and working together to empower people around the world to build community and connect in meaningful ways. Together, we can help people build stronger communities - we're just getting started.

        Facebook is proud to be an Equal Opportunity and Affirmative Action employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender, gender identity, gender expression, transgender status, sexual stereotypes, age, status as a protected veteran, status as an individual with a disability, or other applicable legally protected characteristics. We also consider qualified applicants with criminal histories, consistent with applicable federal, state and local law.Facebook is committed to providing reasonable accommodations for candidates with disabilities in our recruiting process. If you need any assistance or accommodations due to a disability, please let us know at accommodations-ext@fb.com.by Jobble

Keywords: Oculus, Austin , Character Artist - Oculus Game Studios, Advertising , Austin, Texas

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